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Magic Minigame: Booster Sleuth 3 Kaldheim

Magic Minigame: Booster Sleuth 3Kaldheim #3

Also searched as: Magic Minigame: Booster Sleuth Kaldheim · Kaldheim Magic Minigame: Booster Sleuth

KaldheimMagic: The GatheringS

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Market price

$0.260.0%

US market estimate from TCGplayer · Oct 29, 2026

13% below its 15-day average

Average $0.30 · range $0.26 to $0.32

Based on our recorded Normal prices. Past prices don't predict future ones.

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Prices by printing

PrintingMarketLowHigh
Normal$0.26$0.05$7.99

Market is the estimate from recent sales. Low and high are the range of current listings; high listings are often outliers.

Value by condition

Estimates from typical condition discounts, not sales of this card. Rare cards often keep more value when played. Condition guide

Price history

Daily market price for the last 15 days we have recorded. Hover or tap the chart for exact values.

  • Normal$0.26
$0.26$0.28$0.30$0.32Sep 10Oct 29
Show price history as a table
DatePrintingMarket
Oct 29, 2026Normal$0.26
Oct 28, 2026Normal$0.26
Oct 27, 2026Normal$0.26
Oct 26, 2026Normal$0.26
Oct 25, 2026Normal$0.26
Oct 19, 2026Normal$0.32
Oct 13, 2026Normal$0.32
Oct 9, 2026Normal$0.32
Sep 28, 2026Normal$0.32
Sep 21, 2026Normal$0.32
Sep 20, 2026Normal$0.32
Sep 17, 2026Normal$0.32
Sep 16, 2026Normal$0.32
Sep 11, 2026Normal$0.32
Sep 10, 2026Normal$0.32

Card details

Rules Text Contains
• 2 Players • 2 Packs • 10 minutes Objective: Unlike Jace, not all of us can rely on telepathy to solve a mystery. Using other cards as clues, discover all the facts about your opponent's mystery card. Get Ready: Randomly determine who goes first—that player is the Secretkeeper, and their opponent is the Detective. First, the Secretkeeper opens a pack and removes any lands and cards without Magic card backs. Next, they shuffle the remaining cards and pick one at random. That card is the mystery card. Finally, the Secretkeeper gives the Detective the rest of the cards, and the game begins. Let's Play: The Detective must correctly guess four facts about the mystery card: converted mana cost, color, card type, and the number of words in its name. To do this, they choose and reveal cards one at a time. When each card is revealed, the Secretkeeper tells the Detective how many of the four facts that card and the mystery card have in common. Then the Detective may either guess the four facts or reveal another card to get more clues. The Detective only gets one guess, and they must guess all four facts correctly to win. Once the Detective has guessed, the round ends and the players switch roles with a new pack. To Win: Discover all four facts using as few cards as possible. The Detective who guesses correctly using the fewest clue cards wins! If neither player guessed correctly, or if there is a tie, play another round!

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Prices are US market estimates in USD, from TCGplayer sales data, last updated Oct 29, 2026. They are a guide, not an offer to buy or sell. How we price cards.

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