Skip to content
MyTCGValue
Magic Minigame: Urza's Blueprints 2 The Brothers' War

Magic Minigame: Urza's Blueprints 2The Brothers' War #2

Also searched as: Magic Minigame: Urza's Blueprints The Brothers' War · The Brothers' War Magic Minigame: Urza's Blueprints

The Brothers' WarMagic: The GatheringS

MTG card value checker →

Market price

$0.460.0%

US market estimate from TCGplayer · Nov 1, 2026

Close to its 20-day average

Average $0.46 · range $0.45 to $0.46

Based on our recorded Normal prices. Past prices don't predict future ones.

eBay link is an affiliate link; we may earn a commission at no cost to you.

Prices by printing

PrintingMarketLowHigh
Normal$0.46$0.01$7.95

Market is the estimate from recent sales. Low and high are the range of current listings; high listings are often outliers.

Value by condition

Estimates from typical condition discounts, not sales of this card. Rare cards often keep more value when played. Condition guide

Price history

Daily market price for the last 20 days we have recorded. Hover or tap the chart for exact values.

  • Normal$0.46
$0.45$0.46$0.46Sep 10Nov 1
Show price history as a table
DatePrintingMarket
Nov 1, 2026Normal$0.46
Oct 31, 2026Normal$0.46
Oct 30, 2026Normal$0.46
Oct 29, 2026Normal$0.46
Oct 28, 2026Normal$0.46
Oct 27, 2026Normal$0.46
Oct 26, 2026Normal$0.46
Oct 25, 2026Normal$0.46
Oct 19, 2026Normal$0.46
Oct 14, 2026Normal$0.46
Oct 13, 2026Normal$0.46
Oct 9, 2026Normal$0.45
Sep 28, 2026Normal$0.45
Sep 22, 2026Normal$0.45
Sep 21, 2026Normal$0.45
Sep 20, 2026Normal$0.45
Sep 17, 2026Normal$0.45
Sep 16, 2026Normal$0.45
Sep 11, 2026Normal$0.45
Sep 10, 2026Normal$0.45

Card details

Rules Text Contains
2+ players | 2+ packs | 10 min OBJECTIVE: You’ve unearthed Urza’s ancient blueprints for his Power Plant, Tower, and Mine! Race your fellow artificers to assemble all three iconic locations. GET READY: Open a booster for each player and remove any cards without Magic card backs. Shuffle the remaining cards into a deck and deal five cards to each player. Randomly determine who goes first. LET'S PLAY: On each player’s turn, they draw a card, then discard a card face up. Players may draw either the top card of the deck or the top card of the discard pile. If there are no cards left in the deck when a player tries to draw, shuffle the discard pile to form a new deck. After discarding, if a player has all the cards required for a new location (see below), they may reveal those cards and note they have constructed their version of that location. They must then discard all cards in their hand and draw a new hand of five cards. Play then passes to the next player. Foils are wild and can cont as any color, mana value, or card type. TO WIN: The first player to construct all three locations wins! THE LOCATIONS Mine: Requires five cards with different card types. (Creature, artifact, land, etc.) Power Plant: Requires one card of each color. (White, blue, black, red, and green. Multicolored cards count as one color of your choice. Lands are colorless.) Tower: Requires five cards with different mana values. (Lands have mana value 0.)

Got this card in hand?

Scan it with the TCG Scanner app to check its price in seconds, without typing a thing.

Prices are US market estimates in USD, from TCGplayer sales data, last updated Nov 1, 2026. They are a guide, not an offer to buy or sell. How we price cards.

All 440 cards →

Other Magic Minigame: Urza's Blueprints cards

Get instant card prices on your phone